Technology: Unity
Pumpkin Smash is a learning exercise using the Unity Game Engine. The gameplay is simple; defend yourself against an never ending stream of evil pumpkins simply by clicking on them. Over time, the rate at which pumpkins appear grows. Statistics about your performance are displayed at the end. Launch Pumpkin Smash!
Technology: Flash
A quick and sample exercise in Flash game design, Adventures of Globo tests players reaction time by deciding if they should jump over to duck under oncoming enemies. Each successful dodge earns a point, and the goal is to surpass the global high score. Launch Adventures of Globo